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Jump Force cd key is a Japanese crossover fighting game developed by Spike Chunsoft and published by Bandai Namco Entertainment featuring characters from various manga series featured in Shueisha's Weekly Shōnen Jump anthology in celebration of the magazine's 50th anniversary.
Bandai Namco had announced the delisting process a year ago, and although they never mentioned a solid reason, one could assume it was not doing well in the online segment. Server issues were rampant, and the player base was gradually moving on to other online fighting games.
It's artificial difficulty at its worst. I'll say this for it: Jump Force's PC combat is a lot of flashy and simple fun – for the first few hours, at least. Matches are 3v3 with a two-button combat system made up of light attacks (called rush attacks) and heavy attacks.
Strongest Fighters In The Game:
8 Shoto Todoroki.
5 Trafalgar D. Water Law.
3 Yugi Moto.
The player who rated the game with the highest rank, and says, “I've been playing this game since it came out and I think most of the harsh criticism this game receives is undeserved. The combo system isn't deep but when you factor in the heavy and light hits that can be performed in the air, after a side step, during a character switch, or charged up for a guard break it becomes more dynamic than some people suggest. The visuals are wonderfully animated and are always adapted straight from the source material. The attention to detail in the character builds is spot-on. For example, the character Marshall D. Teach takes elemental damage from every type of elemental attack. I found this pretty annoying at first until I got to the episode in One Piece (which I started watching again because of this game) where he and Ace are fighting and he says that the darkness which composes his body draws everything in like a black hole and because of that he feels pain more intensely than other people. They translated that into the game by having him take extra damage and I really appreciate the developers' depth of knowledge on these shows. I was a huge fan of the Budokai Tenkaiichi series so maybe it's because I'm more familiar with SpikeChunsoft's over-the-shoulder arena fighters but I'm willing to forgive the design flaws and appreciate the battle system that allows us to pit some of our favorite shounen heroes against one another. Even if the fighting system was as shallow as others suggested I'd give it a high ranking based on the fanservice alone. Keeps my attention with trying to increase my rank, collecting event items, and chatting with some buddies I made in the clan system. I will say the cutscenes are lacking, but I guess I'm old enough that these silent clips where you read the text at the bottom remind me of the old days of playing RPGs in the PSX era. Probably my favorite game of the year.“
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